Supercell is a Finnish mobile games company with offices in Helsinki, San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games that as many people as possible play for years and that are remembered forever.
So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.
We love that you interact with us! Please be mindful of how you comment on things though – we welcome tough feedback, but any personal attacks or aggressive communication will get you blocked from further commenting.
Also, we are not able to offer player support on this platform. Please go to https://supercell.com/en/support/ and they'll sort you out!
Also: For feedback/questions/thoughts on our games, you might want to join the conversation on the the game-specific social media channels. That's where it's at
So many alsos!
Browse and filter these roles on Hiring Tempo →- Investment InternHelsinki · posted 2026-09-15NEW
- Marketing Creative LeadHelsinki · posted 2026-09-09
- Studio Tools LeadHelsinki · posted 2026-09-09
- Senior Match-3 Designer, New GameLondon · posted 2026-09-09
- Senior Software Engineer, Supercell ID (Client SDK)Helsinki · posted 2026-09-03
- Quality Engineering LeadHelsinki · posted 2026-09-03
- Senior Level Artist, Project R.I.S.EShanghai · posted 2026-09-01
- Marketing Lead, New GamesLondon · posted 2026-08-17
- Product Lead, Game EngineHelsinki · posted 2026-08-14
- MarTech EngineerHelsinki · posted 2026-08-13
- Marketing Data Science LeadHelsinki · posted 2026-08-13
- Head of Performance MarketingLondon · posted 2026-08-11
- Senior Automation EngineerHelsinki · posted 2026-08-09
- Product Marketing Manager, Hay DayHelsinki · posted 2026-08-07
- Live Ops Designer, Hay DayHelsinki · posted 2026-07-29
- Senior UI ArtistHelsinki · posted 2026-07-08
- Senior UI Designer, CommunityHelsinki · posted 2026-07-06
- Gameplay Capture & Video Artist, Creative StudioHelsinki · posted 2026-07-03
- Senior Marketing Manager, EMEABerlin · posted 2026-07-01
- Competitive Experience Manager, Clash RoyaleHelsinki · posted 2026-06-29
- Senior Cloud EngineerHelsinki · posted 2026-06-19
- Marketing Producer, Clash RoyaleHelsinki · posted 2026-06-16
- Senior Machine Learning EngineerHelsinki · posted 2026-06-15
- Art Lead, Clash RoyaleShanghai · posted 2026-06-15
- Principal Product Manager, LiveOps & Monetization, Clash RoyaleHelsinki · posted 2026-06-10
- Game Lead, Boom BeachLondon · posted 2026-06-03
- Senior Server Engineer, Brawl StarsHelsinki · posted 2026-05-29
- Product Marketing Manager, Brawl StarsHelsinki · posted 2026-05-27
- Senior Programmer, Engine ReliabilityLondon · posted 2026-05-08
- Product Lead, D2CHelsinki · posted 2026-04-30
- Senior Engine ProgrammerHelsinki · posted 2026-04-30
- Feature LeadHelsinki · posted 2026-04-14
- Art Director, Clash of ClansHelsinki · posted 2026-04-10
- Corporate Brand ManagerHelsinki · posted 2026-04-10
- Live Ops Designer, Brawl StarsHelsinki · posted 2026-03-25
- Senior Software Engineer, Supercell ID (Backend)Helsinki · posted 2026-03-04
- Senior Game Designer, Project R.I.S.EShanghai · posted 2026-02-25
- Product Lead, Project R.I.S.EShanghai · posted 2026-02-13
- Senior Client Programmer, Project R.I.S.EShanghai · posted 2026-02-04
- Senior Product Manager, Live Ops & Monetization, Hay DayHelsinki · posted 2026-01-16
- Senior Live Ops Manager, Clash of ClansHelsinki · posted 2026-01-13